This game addresses the issue of homeless people not being properly cared for. In which I have seen numerous times in philly, especially when taking the L. I have decided to make a game based on helping those in need while showing that in reality people see them as a threat. The Unhoused people in the game appears to be the villain to simulate, that in reality, homeless people are hazard to never be near nor helped. As the player selects food, he attracts more. Simply because, when he collects he’s also giving back